dy Install Libs

You can download dy Install Libs toolkit to install the library automatically:

PENDING TO DO


Manual Installing

The dy RS Tools library uses the package installation method, you can install it manually with the following steps:

  1. Unzip into your desired location (where you store your other external Houdini libraries).
  2. Locate the .json package file inside the library folder, you can find it as: dy_RS_Tools_package.json
  3. Copy the .json into your Houdini preferences package folder, usually located in: %USERPROFILE%\\Documents\\houdini20.5\\packages
    1. If you don’t have the packages folder, you can create it manually.
  4. Open the dy_RS_Tools_package.json file (already located in the packages folder)
  5. Edit the variable value called “DY_RS_TOOLS"
    1. You need to replace the default path: "$HOUDINI_PACKAGE_PATH/../_PLUGINS/dy_RS_TOOLS" with the path where you stored the library folder.

<aside> ☝ It is mandatory to use the package that comes with the library, if you use a custom package structure, make sure to include all the variables that exist on the original package file because they are used as preferences.

</aside>

It is also suggested to use the Redshift.json to install Redshift for Houdini, that package template has some extra variables that are useful for the dy RS Tools usage. In this case, you only need to copy the Redshift.json package into the packages folder without editing anything (in Windows at least).

<aside> ☝ This Redshift package will always try to load a Redshift version that matches the Houdini version that you are using, check Redshift Package Template for more information.

</aside>


License Activation

After installing the library, to activate the license you need to find the dy RS Tools shelf, once you are on the shelf, you can find a shelf tool called Manage License:

Untitled

And click on Activate License:

Untitled

Once you click it, you need to add the license Gumroad sent you, and you are done!

<aside> ☝ Internet is required for license activation.

</aside>

How can I check if the license is running?

  1. If Houdini is not complaining after opening, that’s ok for now.
  2. If you create a Flag node in OBJ context without any message, the license is running ok.