*/Vop/RS Material Builder - /Vop/RS USD Material Builder*

A menu tool focused on improving the OSL libraries management and faster OSL node creations.

houdini_wrs136NlkG.png

  1. On the OSL Libraries column, you can select, add, or remove directories that contain .osl shaders.
  2. On the Shaders column, you can select which OSL shader you want to create (it supports multiple selections from the same library).
  3. Click OK to accept the selection to create the RS OSL node.

Click to open full-size

Click to open full-size

<aside> 💡 You can decide if the created OSL node will have the code source as text or with osl file path by checking or unchecking the Load as Text toggle.

</aside>

For manual editing, you can find the database in:

/dy_Redshift_Tools/data/osl_libraries.json